An NPC on the north-east island of Haven's Above offers to improve Serena's harp if you defeat a baddie in The Battleground. Secret Panels require that at least four surrounding panels are unlocked before you can reveal and learn the skill underneath. Weapons: Swords, Daggers, BoomerangsUnique: Guile. Some of Hendrik’s Heroism skills are only usable with a Sword as well, so it makes what weapon is best for the knight somewhat set. Also, Jade can “specialize” in Fisticuffs (aka no weapon), but since the category is mainly a bunch of stat boosts, there’s no real reason not to have a weapon equipped to her. His Dual-Wield ability is within the Daggers category, though, and since Erik can’t equip a Shield it might be best to work towards it regardless of what weapon you choose. Weapons: Swords, GreatswordsUnique: Luminary.


Remember that door blocked by the strange purple seal? These trial areas are great for grinding levels, and there's lots of rare materials to find, so don't rush through. Completing this quest will boost Rab's Magical Might and Magical Mending stats by 50 points each, so it's worth the schlep back to this annoying puzzle dungeon. But unlike the main section of the game, you won't benefit from consistent guidance about what to do next. More skills panels will unlock for them during the second half of the game, so don’t be surprised if some party members have relatively barren skill boards to start out. Use the Ultimate Key (found in Haven's Above) to open the metal door, where you'll see the Crystalotl. If you have started playing Dragon Quest XI, you know that at times you would level up and earn skills points for each characters to upgrade themselves to their maximum power.Wondering how to develop each character early on? She’s a glass cannon, able to deal a lot of damage but not able to take much in return. But don't disembark.

Pick what you like, but definitely get the weapon. The second trial is similar, but you'll get 30 turns to best the boss at the end. In terms of weapons, Erik is the only character that can wield boomerangs, which can attack all enemies at once. Huji to help Ryu. Defeat the flying dragon near the frozen fjord, southeast of the Snaerfelt steppe, then return to the queen for a reward.

Granted, Starting out on your quest to save Erdrea, oh brave Luminary? Which weapon you decide is completely up to you. For my playthrough, I made Rab my main healer, keeping him equipped with Heavy Wands and making sure that I grabbed the ability Zing Stick (guaranteed revival) and skill panels that upped MP and Magical Mending. Rectification costs 20G per skill point being reset, but you can only reset whole sections at once. Like Serena, while you can give Veronica a weapon that ups her physical capabilities, it’s probably best to keep her with the Heavy Wands, which offer additional boosts to Magical Might. In Dragon Quest XI, the series’ more simplistic skill system are replaced with more intricate skill panels. Now's your chance to finally see what's in there: Drustan's Labyrinth. You'll need to address the problem of the Red Dragon again, but things will play out rather differently this time. After you take care of the new problem in Phnom Nonh, you'll get some goodies as a reward. Dragon Quest XI: Echoes of an Elusive Age has a hefty post-game section that's as long as many standalone games.

From there, continue sailing toward the tiny round island you'll spy in the distance. Speak to Miko at the temple, then head to Mt. Once you've reclaimed Lorelei's Harp (via the main story), speak to Queen Marina, who informs you a monster named Bathysfear is menacing her underwater kingdom. Here's a Dragon Quest 11 Guide about Jade to help you out. All rights reserved. If you take a look at the trophy list, you might notice that there’s a trophy for mastering “the way of” each character’s skill set. Rab is the sage of the group--he is able to do a bit of everything, but a master of none. In Dragon Quest XI, multiple builds are possible for each character. To continue reading login or create an account. Gemma is hard at work attempting to restore the hero's hometown to its former glory. Dragon Quest XI Walkthrough. Additionally, while you can pick either weapon to specialize in, the Hero’s signature weapon is a Sword, so it may be best to grab the skill panels for that category over Greatswords. Don Rodrigo will direct you to The Kingsbarrow to defeat two golden giants and snag a legendary weapon.

(You may recall there were several books the protagonist was unable to understand the first time around.) Weapons: Heavy Wands, ClawsUnique: Enlightenment. Gemma will ask the hero to help out their hometown. This time around, you'll snag some spiffy new equips for your protagonist as a reward. While you can give Serena a lance, specializing in Wands gives her more stats in Magical Mending, as well as the ability to equip a shield to make it less likely for her to get killed.
If you're cool with spoilers, we also recommend our guide on crafting with the fun-sized forge in Dragon Quest 11.

Jade is your traditional fighter-type character, boasting an impressive mix of HP, STR, AGI and DFT, allowing her to always deal solid damage. Sylvando and Hendrik must defeat each one with a Pep Move known as The Executioner. Head to the ruins of Dundrasil and navigate the short sewer dungeon (accessible through the well next to the talking slime) to take on the demon who's been tormenting your dear departed dad's immortal soul. Some of these Secret Panels will be right on the edge between two skill types, requiring players to delve into areas of the skill board they may not have done before. Swords may work better for him, even though he’ll sport some skillsets similar to the Hero. While I had Sylvando specialize in Whips, I personally don’t think that was the best move for this character, although he’s still powerful enough with the weapon type to get the job done. If you haven't completed the Tower of Darkness yet, be warned that there are SPOILERS ahead for Dragon Quest XI. Thankfully, every save point offers Rectification, which lets you reset whole swathes of the skill board and allow you to set your skill points again. He’s the only character that can learn skills with a Shield, and with moves like Forbearance (take any and every attack aimed at another member in their stead), using Hendrik effectively can turn the tide of difficult battles in your favor. Zoom to Viking's Hideout and head north out of the cave. Completing her requests combines several sidequests into one. There are also three trials to face, which must be done in order: Trial of the Disciple, Trial of the Sage and Trial of the Luminary. These can be done in any order (the second is probably the easiest to start with). Each time you win and meet the conditions, Drustan will grant you one wish from the options shown below. She'll give you a three-part request: find guards, a merchant and a mascot. As you approach, the Harp will begin to play of its own accord and Bathysfear will attack. Serena is the dedicated healer of the group, with unique and weapon skill categories to match. This guide contains mild spoiler about all of the characters that you recruit as well as the story over the course of the game. Return to Nautica after sending this creep to a watery grave to claim the Sea Queen's Conch. This wiki has a complete walkthrough aimed at providing the most efficient possible playthrough with minimal backtracking. Use Serena's Hymn of Ice to lessen some of the damage and blast him with lightning or fire attacks. Interact with the mural and navigate your way through the maze to find a creeper a the end. Weapons: Swords, Greatswords, AxesUnique: Shields, Heroism, Fraternity.

Make your way to the landmark resembling the Ancient Library to arrive at Trial Isle. 'Dragon Quest XI' Post-game Guide: How to Strengthen Your Party For the Ultimate Challenge | Gaming. In Dragon Quest XI, multiple builds are possible for each character. Harpistry offers abilities that protect against the elements and can be a lifesaver in later sections of the game. If you want some general advice without spoilers, please check out our beginner’s guide.

Gold fever won't be sweeping through Sniflheim in this alternate timeline, but you should still stop by your thieving pal's old stomping grounds up in the wintry northwest. You'll come across statues to restore HP and MP periodically.