The weapon is incredibly fast to shot and can lead to other attacks and combos very easily, though each blast launches the opponents due to knockback, has a moderate-to-low launch rate based on the distance the pellets travel. Ultimate Edition, Nintendo Super Smash Bros. Heavy spins the Family Business forward, making it a good move to hit enemies with, low launch rate, quick speed, and can be angled.

Jacket will enter the match from a drifting DeLorean that dissapears after he steps out and takes a weapon from his back.

20% Shotgun blast backwards (10 pellets, 2% per pellet).

Being a heavy with plenty of ranged options, Heavy is all about using the right weapon in the right situation, since. The first shotgun blast is fired in the direction the Heavy is facing, with the next blast being fired in the opposite direction, very quick, and moderately low launch rates. https://twitter.com/Legoformer1000/status/1074731012033339394?s=09, Well made and really complex character, good job. 20% shotgun blast each direction (10 pellets, 2% per pellet). The Heavy holds on to the rocket (shrunk down from actual size) from the TF2 map Doomsday and is flown up a good distance before the rocket malfunctions and falls down, exploding on contact of the ground. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. About Marth’s height and in the light heavy weight. The Heavy would also be a neat little cooperation between Valve and Nintendo if this ever happened. The Scout shoots with his Scattergun, The Soldier shoots with his Rocket Launcher, The Pyro shoots with his Flamethrower, The Demoman shoots with his Grenade Launcher, The Heavy shoots with his Minigun, The Engineer builds a Level 3 Sentry and lets it shoot for him, The Sniper shoots with his Sniper Rifle and The Spy shoots with his Revolver. 10% swinging the Tomnislav up (launches opponents slightly above Heavy). Its a semi quick attack with some end lag. It's average in overall speed. While doing so, you can move around in a limited fashion that reduces you to single jumps. Tilting on the opposite direction causes the move to end earlier. "I have yet to know who could outsmart bullet. If the attack lands on the opponents back, deals huge damage and knockback. Down Throw: Shoulder Bury, Default Shotgun. Can be carried like Cargo Throw, but opponents are carried in front of the Heavy. Heavy choke holds his opponent with one hand then flings his opponent upwards with a hard force, semi quick and has a moderately low launch rate. Has a recharge cooldown before it can be used again with a meter that can be seen, but can be refilled instantly if The Scout grabs the ball before it disappears. Up Special: The Soldier creates a blast under his feet with his rocket launcher and rocket up high.

Heavy fires a shot upwards with the Family Business, pretty quick, and has moderately low launch rates. Up Special:yeah i dont know any ideas. You can hold down B to charge up the rapid firing. Has a sweet spot that deals significantly more damage, and a moderately low to high launch rate based on the spot hit.

Heavy For Smash Bros Ultimate With Joker coming to Smash as the fist DLC fighter (who is not a plant,) the possibility are more endless then ever.

If we grow the fan base asking for him in Smash then he can become likely, look to the future, This is SUPER in depth even into pretty minor details like star KO scream. TF2 is my fav game of all time so any rep would be welcome, gr8 job, I didn't know I wanted this so much before I read this post. Heavy wears the Warrior's Spirit, gloves that pack a serious punch, while having extra range due to the claws, comes out at a decent speed, with moderately high launch rates. So if we start growing more support for Heavy, then one day we can finally see him being added to the roster, As a big TF2 fan, this was an absolute treat to read. Archived. All damage stats regarding Minigun and Shotgun bullets/pellets is if ALL of them land, so it may be likely to miss a few shots. A bit slow for a throw. The Heavy sweeps the front of Natascha in front of him as a swipe attack on the ground that has a chance to trip his opponents, or launch them upwards with a moderately high launch rate, and is only slightly more delayed than his other dtilts. The Heavy would also be a neat little cooperation between Valve and Nintendo if this ever happened.

User Info: Ka-Beewm. 5.4% flame blast (3 hits, 1.8% each blast). Please read the guidelines before posting a support thread. Heavy performs a backhand swing with the frying pan, which has a high launch rate. 1 out of 1000 chance the Golden Frying Pan is used instead, which has the same damage bonus as a gold fighter. Press question mark to learn the rest of the keyboard shortcuts. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb, he's not your big strong friend, and he generally wishes you'd just shut up before he has to make you shut up. I can't help but applaud the amount of effort and detail that went into this, good stuff! The Heavy pulls himself up, rolls once and slams his fists on the ground before getting up and equipping his weapon again. Heavy: He punches the target hard, and launches them against a brick wall. The Heavy slams both fists to each of his sides and launches himself back up. The Heavy puts on a little tophat and does an uppercut with his boxing gloves. Quick move like Pac Man's up punch.

He starts off with 200 Metal and each Mini Sentry eats up 100 Metal. Neutral Air: The Soldier swings his shovel around himself. Heavy revs up the Huo Long Heater, which creates flame walls around him while he fires in the direction he's facing, moderate launch rate. Posted by. The Heavy uses his chaingun to shoot down cowards. Other. Up Special:Scout fires the Force-A-Nature below him, making the knockback launch himself up.

JavaScript is disabled. Up Special:Fires his Minigun below him, propelling himself upward. The Heavy throws the opponent to the ground and fires a few rounds of Natascha into the opponent. The Heavy would be, of course, one of the heaviest characters in the game with his … Winning (where he stops and rewards you, he’s too ridiculously overpowered in lore to actually be defeated) gives you the Saxton Hale spirit.

The firing range is in a straight line. This just makes me want him in the game even more. Heavy swings up the Tomnislav, a low delay, quickish, and precise minigun that's slow shooting and doesn't fire as fast as the other Miniguns, with moderately high launch rates. See ye’s later. The move has a 30 second cooldown when used and resets on death. Like his back aerial the Heavy fires a point blank shot to the back of his opponent with the Family Business, semi quick, and has a moderate launch rate. Most of the Heavy’s costumes will follow the same style as Pikachu, Jigglypuff, and the Inklings in that he will have different colors and cosmetics between each alt costume. Up Taunt:Does his standard Primary Taunt and holds his Scattergun while galloping in place, spanking his butt. The Heavy rapidly jabs his opponents with the Eviction Notice, with his finishing hit lunging him forward a tiny bit with the Eviction Notice still equipped, low launch rate. Robot Heavy has a respective Robot team. A test on what I think could be a moveset if we get a TF2 Rep in Smash Bros. In addition, Heavy carries a lot of the same problems other heavyweights face. Heavy spreads his legs apart and punches his Fists of Steel directly downward, with a moderate launch rate that can spike opponents with a clean hit. Thank you for this, based Heavy poster. The Heavy pulls out the Panic Attack, a shotgun which can be used much faster than the Minigun or fists, but shots end up spreading more as each shot is fired. Weight is, in practice, understood as how difficult it is to send a character flying away.

Fifth is RED, the Tough Guy’s Toque, the Apparatchik’s Apparel, and the Merc’s Muffler as the “wintery” alt. Ultimate, GameCube Controller Super Smash Bros. 8% Shotgun blasts separately (10 pellets, 0.8% per pellet), 1-3 Shotgun blasts fired, each one launches the opponents in the direction fired, 8-24% total possible damage of all pellets based on number of blasts. The Heavy Weapons Guy default costume will be his default RED appearance in TF2. The Minigun takes a noticeably long time to charge, but the bullets themselves are fired very quickly. Heavy makes a cameo appearance in the PC version of Sonic & All stars racing transformed, which he pilots a hovercraft, along with the Spy piloting an airplane, and the Pyro driving an off-road go-kart. I literally just posted a moveset on Discord about a Pokemon Trainer styled TF2 character between Heavy, Scout and Spy. Big explosion ensues. The Heavy uses his chaingun to shoot down cowards. Forward Smash: The Scout charges up with his Bat and releases with a swing. The throw is a bit slow but the bullets slow the opponent’s move speed and has a moderate high launch rate. u/MeatwadMeatwad. So who not throw Heavy into the game.

The Heavy slams the frying pan to the ground with his hand, moderate launch rate. This acts like a Soldier's Equalizer: the more damage taken, the more packed the punch. Heavy then shoots down the brick wall with his Minigun, with the target stuck to it. 10% Shotgun blast upwards (10 pellets, 1% per pellet). The logo for Team Fortress 2, not much to say here. Side Tilt: The Engineer uses the Gunslinger to swing his fist at the opponent.