From SmashWiki, the Super Smash Bros. wiki, This article is about Roy's appearance in, Fire Emblem: Shadow Dragon and the Blade of Light, Ryu and Roy for Smash Bros. Wii U, 3DS Leaked, Super Smash Bros. for Nintendo 3DS / Wii U - New Content Approaching 6.14.15, https://www.ssbwiki.com/index.php?title=Roy_(SSB4)&oldid=1476490.
He is ultimately successful in his endeavors when he defeats Zephiel. Rotates his body to perform an upward slash. On a related note, Roy is ineffective at spacing: despite having disjointed range, the Binding Blade' inconvenient sourspots force him to space his sweetspotted attacks dangerously close to opponents. Roy uses the Binding Blade in all his attacks except his pummel and throws. Roy now stands at Marth's height, which enlarges his hurtbox, though his attacks have much shorter ranges and hitbox durations in spite of this, forcing him to fight at a much closer range, exacerbating one of his key weaknesses in Melee.

Flare Blade is a deadly edgeguarding option, especially while on-stage, thanks to its fearsome power even when uncharged, large hitbox, and deceptively low ending lag. Hits multiple times and can be angled diagonally, though this causes the slash to cover less vertical distance.

If you're falling through the air and someone is about to attack you, just time the Counter and you'll suffer no damage while delivering a powerful blow. Roy (ロイ, Roy) is a playable character in Super Smash Bros. 4. All moves are based on a character facing to the right. While HAL Laboratory obliged to include Marth as a playable character in Super Smash Bros. Melee by popular Japanese demand, the sixth installment of Intelligent Systems' long-running Fire Emblem fantasy tactical-RPG series, Fire Emblem: The Binding Blade (Fuuin no Tsurugi), was nearing the end of its development. Gets into a kneeling position and then slices around himself as he gets up. Although Roy's offense thrives while he is on-stage, his fast air speed and disjointed range grant him an effective off-stage presence. Although he is a middleweight, Roy is also one of the better users of rage, as his very quick falling speed grants him impressive on-stage endurance and allows him to further enhance the knockback of his already powerful moves. Finally, each of Roy's special moves possess respectable utility. It is fairly strong when sweetspotted, as it can KO opponents reliably while on-stage and especially off-stage.
Lastly, Roy's offstage endurance is notoriously poor. Conversely, Roy walks significantly slower, being only above-average compared to Marth, while his air acceleration is among the bottom five. Official artwork of Roy from Fire Emblem Heroes.

Did you know that Roy's technique is completely opposite that of Marth's? So you'll know if you've done it right. Overall, Roy's strengths are much more pronounced than in Melee, though he retains most of the same weaknesses as well. Roy makes his return in Super Smash Bros. Overall, this makes Roy potent at damage racking, but his lack of KO setups puts him at a significant disadvantage when trying to end stocks, as it leaves him only with hard punishes. Despite his extremely low representation, which was unseen of a perceived high-tier character, most of the community believed that Roy was a viable character, with ZeRo notably going as far as saying he was the best sword-wielding character in the game.

The move also deals 1% more damage on an aerial opponent (for a total of 18% if all hits connect).

Link them together with ground attacks for deadly combos.

Unlike Marth and Lucina's Critical Hit, Roy's is not a one-hit KO. For centuries, the two lands were neighbors and compatriots; Suddenly, they are bitter enemies, and nobody in your homeland knows the reason for the outburst of violence. Fire Emblem: The Binding Blade (2002) (Fire Emblem series).

We think his strength more than makes up for any disadvantages compared to Marth. Roy is studying in the province of Ostia, away from his home province of Pherae, both of which are in the nation of Lycia, when the militant nation of Bern begins to conquer various other nations on the continent; while his father Eliwood turns ill, Roy is called in to lead Pherae's army alongside the other armies of the League of Lycia against Bern and its ruler, Zephiel, who displays a mysterious thirst for world domination. Have Roy join the player's party in World of Light.With the exception of the third method, Roy must then be defeated on Castle Siege. So, as you have probably guessed, Roy is a character for more advanced players. Roy (ロイ, Roi?) Finally, forward aerial has very early interruptibility, allowing it to be used as a retreating aerial while jumping backwards, can chain into itself up to two times if Roy moves at full speed and uses his second jump, and can be used for frame-trapping against air dodges if followed up with an up aerial.

His running Raid Chop, if activated from far enough a distance, will actually knock characters over his head and behind him, whereas his Forward + A Sharp Edge sends foes away from him. In addition, while his inverse tipper is one of his greatest strengths, it also forces him to fight at close range to be utilized at its fullest: only his sweetspots cause enough shield stun to prevent punishment, and when coupled with his attacks having overall high ending lag (or in the case of his aerials, the inability to autocancel with a short hop), this results in him having to space attacks dangerously close against shields and negating the benefits of his disjointed sword. A reverse gripped overhead arcing slash.

Using Double-Edge Dance's third upward hit on Lucario. Much like his overall mobility, almost all of Roy's attacks have quick start-up, and his aforementioned speed allows him to easily close the gap between himself and his opponent to make effective use of his inverse tipper. Nintendo decided to include that game's main character, Roy, as a playable character in addition to Marth to serve as a preview of the game for Japanese audiences, making Roy the only character in the Super Smash Bros. series to be featured for that purpose. So here's hoping Roy's early SSBM-related celebrity status will ensure a US release of Fire Emblem GBA as well. Finally, Roy suffers from a poor recovery: Blazer is predictable and covers very minimal vertical distance, while his very fast falling speed not only hinders his recovery, but also makes him susceptible to combos. (, Flourishes the Binding Blade in a circle before posing with it by his side, saying "Mamoru beki mono no tame ni, makerarenai!"

Afterwards, three Roy players in Manny, VoiD and ScAtt, managed to place 4th, 7th and 25th, respectively, at Smash the Record 2016, with the former two having played against each other in a Roy ditto. It was used to seal away the Dark Dragon and end the Scouring, a war in which humans fought and exiled dragons to another dimension. Roy is notable for having the most potential wife endings, depending on who he supports. Alongside Zero Suit Samus and Wii Fit Trainer.