What are the worst moves in Smash 4?


Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. go premium to hide all advertisements and this notice. Yup, about the only remotely relevant use of Armored Jet Hammer is to stall on the road of 3DS Mute City or similar hazardous terrain.

What are the worst moves in Smash 4? It is very linear and lacking any edgeguarding potential due to it only propelling Greninja straight up. Getting Customs is random, but.

Nevertheless, both variations can be considered into Mac's kit. Threatening low percent KOs from it pressures opponents to recover high, which opens them up to Water Shuriken, Shadow Sneak, bair, fair, etc., and airdodging any of them once again puts the opponent low for Single Shot Pump to work its magic. Perhaps his worst move was his side special, Hammer, when used in the air. The looping hits mean that opponents can't punish the attack as easily as with Clown Kart Dash, and it gives Bowser Jr. another recovery option. Jet Hammer I always just found so useless on a character whose side smash is faster and stronger... ....You serious?

Fire Orb Gust Cape Explosive Punch High-Pressure F.L.U.D.D. They don’t struggle and will more than likely die.

Cept when you use them to throw people off guard :). I'm a huge fan of the Nintendo Switch and have poured hours into games like Zelda and Mario Kart. This meant that around half the animation just made Lucario a big target that faster characters could easily exploit. I disagree with the Rising Smash being inferior by comparison. Dedede Storm has much slower start-up and ending lag than Inhale, removes Dededecide, is a multiple hitting move that cannot connect after 100%, and lacks strong hitboxes, preventing it from KOing even well beyond 200%. Some moves will be game-specific, as characters have been balanced and reworked many times. And yet, the. You can still get through the early phases with a slow homerun bat and even the midstages. Well done. It could’ve been a decent aerial attack, but it only did around 2% damage and gave very little knockback, leaving Kirby open for an immediate counter-attack. Little Mac is a niche character.

Smash 4 All-Star Hard with All Characters Guide, Pokemon Go Excited State Emotion Point Decay Guide, Torchlight 2 Elite Prismatic Bolt Embermage Guide. Looking back on the series, there have been characters who have had (and potentially still have) the worst moves in the history of the franchise. I really hope they do. Here is my recommended method: A great way to see your entire Inventory of badges is to go to a character, check their equipment, and then press Sell.

Unfortunately, Double Team was one of the worst counters if not the worst special in the game.

https://smashboards.com/threads/the-best-customs-for-each-character.453022/#post-21919684.

Wish they hadn't been so hard to unlock. Now that I think about it... One of the worst ones could also the Koopa Meteor. The vanilla release of Super Smash Bros for Wii U gave Pac-Man such a long grab that it was easily the worst grab in the game. Dair can jab reset (which is fucking devastating) and nair can gimp heavies. Check your rewards stash every 5 or so rounds. Without further ado, we’re looking at the worst moves in Super Smash Bros as a whole. Yea, I'm used to discord. He had a neat aura mechanic that made him deadly when pushed to high percents. However, forget about trying to attack opponents while they’re in the air. His down special was a counter that scaled not by the power of the attack that hit him, but by his aura as well. It now works as an excellent way to stop dashing characters and guarantees a free Rest. share.

Past tense is used to describe this attack because it has been noticeably buffed in Super Smash Bros Ultimate with greater range and more effectiveness across the board. Miis seemingly may have them but Palutena's reworked moveset pretty much confirms they're gone for everyone else.

Whenever I play Dr. Mario, I really don't see how his down B helps recover in the first place.

Super Smash Bros. is all about unique and powerful attacks, but almost every fighter has moves that are just pointless. It is a significantly inferior to the other two variations, and not worth using at all. 10 Kirby’s Hammer. It was easy to punish and many characters could get out of it before Jigglypuff was finished with the attack. Don’t make the mistakes that I’ve already made, senpais. Some moves will be game-specific, as characters have been balanced and reworked many times. Ultimate Edition - Switch or a Poké Ball Plus.

It sends him higher if he’s on the ground first, but only propels him a measly distance if he’s already in the air. Opt for Metals/Giants first. For a better experience, please enable JavaScript in your browser before proceeding.

The rest is self-explanatory. Yup. Single Shot Pump being a quick downward projectile with horizontal knockback makes it excellent for edgeguarding low recoveries, as well. Dr. Mario does not have that good of a recovery anyways. I'd have to say that one judge custom where it's 1 or 9. I think they’re returning.

They are obviously going to have more backlash than the best custom moves, but it will just make this thread more exciting. Tornado Uppercut gives out better protection for recovery (despite it still being mediocre). Go into Crazy Hand mode.

In between then I’ve taken days off completely, opted to play Xenoblade Chronicles, and I’ve been playing Smash 4 matches in between. Provided of course you start with them unlocked and there's a simple, easy, on CS to set them. Super Smash Bros is a series all about its characters. Dungeons & Dragons: Which Class Should You Play Based On Your MBTI®? The list of items that you can Sell is the FULL LIST of badges that you have.

Every character can equip Brawn/Protection/Agility Badges. While there are spectacular custom moves that helps alleviate, or outright alleviate a character's weaknesses, there are really bad custom moves in the game at all, with some of them being something of a sick joke.

On Fly, see my response to your "best customs" for details. This thread is archived. NEXT: 25 Most Powerful Super Smash Bros.

I remember Bowser had a side b custom move that let him move around a lot better and it was so fun. You must log in or register to reply here. A lot of characters in Super Smash Bros spit out projectiles, and Bowser Jr is no exception. The move isn’t that great of a kill option either, as Mac’s other moves on the ground fare much better.

Most grant around 4K at higher levels. Smash 4 Custom Moves Collection Guide by InfernoOmni. Sure it can break shields when very close, but it has a slow start up and end to the move, so it is quite easy to avoid and punish. I’ve been grinding Custom Moves since Sunday off and on. Little Mac has plenty of options on the ground when it comes down to powering through opponents’ attacks and punishing them for bad spacing. Stay in the middle of the stage as little mac and you can easily be a BAMF but his air attacks suck. We're talking about bad moves here though.

It appears that you are using ad block :'(. If a character doesn’t have good moves, then they probably won’t make it very high in tiers or competitive play. I’ve gotten about 25K coins in one run with Yoshi before. Ive literally jab lock->1->9 before. Holy shit, that is the best name ever. Dair and nair actually aren't useless, though.

They haven't mentioned them at all, but I think they'll be back because of that amiibo segment in the direct. Although with Palutenas new moveset I think they're gone for good :(. But from what I remember, Wario might have one of the worst custom moves in the game. It's her best killing move and covers half the stage. I have some that are OP, and I do not want them erased. Diddy Kong: Banana, Hat, Rocketbarrel Pack, Ganondorf: Magic Stone, Cape, Shin Guards, Zero Suit Samus: Beam Whip, Suit, Booster, All Pokémon: X Attack, X Defense, X Speed, Mr. Game & Watch: Torch, Watch Battery, Microchip, Dark Pit: Sacred Treasure, Raiment, Sandals, Little Mac: Boxing Gloves, Clothes, Boots, If at any point you get 3 Universal badges of the ones I mentioned, start doing Crazy Hand missions with characters that still haven’t gotten all their Customs. It’s still a grind, but it works well for people who are starting fro scratch.

There is an edit button in the bottom left corner of your posted comments.

Lure them near the edge of the stage. Not sure if I’m the only one bothered by this, completely unrelated to the post, but why does Ike look like Marth in this pic? SSB4. If you’re low on money, do Coin rewards at higher turns. "Naryu's Rejection"? Also wish they were at least SOMEHOW balanced. If you prefer gunmans with a more offensive style, then Quick Draw Aces (or the default) is the custom for you. For his specials (if you have any), choose his Super Downb and Timed Bomb Eggs.

The Tornado Uppercut isn't really flat-out terrible either, but compared to the other two, it dosen't make up for it's flaws well enough (inconsequentially more recovery height dosen't really make up for the loss of one of Mac's only good aerial tools).

Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. Garlic Breath is an extremely situational move.

Dr. Mario does not have that good of a recovery with down B anyways. A great method is to fight Metals before a Crazy Hand fight as they have severely reduced knockback ratios and. RELATED: Nintendo Confirms There's A Canon Reason For Charizard Going Solo In Smash 4 And Teaming Up Again In Ultimate. Kirby was one of the worst characters in Super Smash Bros Melee. A lot of his play is focused around using items to throw off opponents.

I am forgetful of what customs each character has. Let me know if you have any questions. Here’s a small playlist of Crazy Hand fails. The point of the move is to sacrifice offense for better defense. Jigglypuff’s up special has never been for recovery.

Vs. Metals put 20-30% damage on them.

Custom moves makes SSB4 more imbalanced.

Custom moves are more hassle than they were worth.

To compensate, he was given little air mobility and a notoriously bad recovery. I am currently already at 230/280ish Customs.
Character Standard Side Up Down Mario Fast Fireball Shocking Cape Super Jump Scalding F.L.U.D.D.

Mega Man’s down special was the Leaf Shield from his classic games.

Sort by. This has been my strategy and it’s easy. I'm actually jealous of Bouncing Fish.

I'll mention a couple of bad custom special moves when left unedited.

The go-to source for comic book and superhero movie fans. This may not be the BEST strategy but it has worked wonders for me. Hordes second.