Idk, I'm definetly in the camp of pictures > numbers. Still, I was surprised that pro players treated it as quite so big a deal. what if the icons appeared in a plus/dpad shape? 2, will I be able to get steve? I've seen a lot of people mention them. But still icons (or something like them) are important for accessibility purposes so they should be able to understand the merits of having a toggle. Competitive players memorize way more intimidating data and put in more time to develop less important skills. In the same vein, Hocus Pocus would be just a ? No there is not, most TOs will be smart enough to stop you regardless though lol. Even ignoring that most players either speak English or can at least pronounce English letters, there are only 21 spells. Welcome to Reddit's finest Smash Bros community! I'd say the 10 in bold are pretty clear if you speak English. If everyone needed to know every language, that would be a problem. This is cool, but there's more than two languages. Ultimate dream roster: The further we get from Joker, Hero and Terry, the better they are in hindsight, just realised we got hero banjo AND steve, Banjo>Byleth> Hero>Joker>Min Min>Piranha>Terry>Steve, Banjo>Byleth > Plant > Steve > MinMin > Hero > Terry >Joker, Lets be honest, most of us would rather want a Pokemon or Fe rep than Steve.

If something used the same shape, I would change the colour or add a large other shape to balance it out. I cant read other languages as quickly as english though. Maybe I'm naive about just how international things tend to get. Hero truly does need to be banned if there's a language barrier. That said, this version, while not as fancy as the previous one I've seen, is a step in the right direction regarding simplicity. Posted by 11 months ago. It's just Bandai Namco who blanked on it. It's not like someone has to learn a new language (most of the spells are gibberish anyway). SitemapAdvertisePartnershipsCareersPrivacy PolicyAd ChoiceTerms of UseReport Ad, CA Privacy/Info We CollectCA Do Not Sell My Info.

Like, I seriously doubt Sakurai and co would just straight up add icons by default because they clearly value representing the series these characters come from as accurately as possible, and icons actively detract from that. I understand the language issue with Hero. Even when playing normally, I'd like these icons better than just the words.

I think even ignoring the language barrier nonsense that Hero introduces it doesn't make sense why other characters like Shulk get clear giant color coordinated and labeled icons over their heads Percy Jackson style for their gimmicks while Hero's is confined to his itty bitty portrait while obscuring the other information that area provides. By using our Services or clicking I agree, you agree to our use of cookies. Ultimate. Universal icons for Hero's Command List spells would likely go a long way for the language barrier issue in Super Smash Bros. Still, I was surprised that pro players treated it as quite so big a deal. Smash Ultimate is an International game with players attending tournaments from dozens of tournaments, so a character that gives players an advantage based on the language … You're browsing the GameFAQs Message Boards as a guest. Admittedly it wouldn't fit the Dragon Quest series, so perhaps a toggle in the settings would be in order. Close. - Page 2. There are what, like eight language options built into the game? PS - as a colorblind player, I always appreciate when color is only one of multiple ways to distinguish between icons. General reaction to Bandai Namco's decisions with Zestiria: http://youtu.be/OGp9P6QvMjY. Archived. Press question mark to learn the rest of the keyboard shortcuts . This is a much bigger issue then you seem to realize. You just have to memorize 21 symbols.

The game can only be set to one language or the other, so if either person is playing Hero, one person is going to be stuck looking at a list they don't understand. Those are enormously different tasks. Strength before Weakness. In fact there are 11 languages, of which at least 7 can and will see regular use in Europe. Ultimate on the Nintendo Switch, a GameFAQs message board topic titled "Hero truly does need to be banned if there's a language barrier." Even ignoring that most players either speak English or can at least pronounce English letters, there are only 21 spells. …

Press J to jump to the feed. I made the chart in about an hour, and after that I was mostly able to navigate the spells upon switching the language of my game to Japanese. Nairo comments on Hero’s Command Selection language barrier in Super Smash Bros. Log in sign up.
I thought that the picture of a sword might show how it would do a critical hit? UnF! Thats still an unfair disadvantage since heros skills come out so fast. Still, an official Super Smash Bros. If almost everyone is speaking the same language, and a couple people need to learn a few words in that same language because they are traveling in, I don't think it's a huge deal. This honestly feels like they're scraping the bottom of the barrel to ban him. Raito stating clearly he doesn't think Hero's language barrier is unfair. What are some good spirit builds for each Fighter's Pass 1 Character? Welcome to Reddit's finest Smash Bros community!

The "Master Hand" Melee tournament series in Japan uses the game's English language option, as most of the Melee competitive scene is in the West. Current Super Smash Bros. Other options include shapes, the direction those shapes point in, patterns (like stripes), and more. Press question mark to learn the rest of the keyboard shortcuts, Melee Marth | Ultimate Inkling, GnW, Young Link, Peach. New comments cannot be posted and votes cannot be cast. Fantastic list. It makes sense to change it to a symbol above his head and yeah you could also display numbers there but that's not intuitive or easy to remember. Nairo is ready to see some instant change for a problem that popped up at Mainstage. Why is a giant metal PAC-MAN in the King Olly spirit battle? I love the aesthetic of the words and the menu, but without playing Hero too much, it takes me some time to remember what each move does on the fly.

Welcome to Reddit's finest Smash Bros community! I would add a snowflake and flame effect to two of the slashes so they aren't all identical minus the color. © 2020 CBS Interactive Inc. All rights reserved. I tried to make them as visually distinct as possible so it would be easy to remember. There’s just never been a character before where reading was a part of their kit so I think they didn’t quite consider all the consequences. And that's not even talking about the fact that depending on font and size it might still be a problem for dyslexic players. At least Kamikazee and Kaclang have the shine effect and the eyes.

Should I get piranha plant as a DLC character? The language menu in Ultimate.

632. GBF: Simugu - Fire adv. that has been my biggest point in all this. Press J to jump to the feed. The French names are: Lame de metal, Lame de feu, Entaille gigaglace, Coupe Claire, Bang, Megabang, Crame, Supercrame, Kill, Superkill, Torpeur, Immoblindage, Premiers Secours, Super Accelero, Reflexion, Tension, Decluplo, Kamikaze, Plouf-Plouf, Teleportation, Explosion Magique. Remember, this effects the people playing hero AND their opponents. then you would be able to select any of the moves without having to input more than once, Cool, but I think Snooze and Bounce would be easier to recognize if they had the actual shapes that Hero summons on the screen. Also a huge fan of Zelda, Super Smash Bros, Banjo-Kazooie/Tooie/DK64 and many other games. Learning the remaining 11 words would probably take 3 matches using Hero. So I guess everyone in the entire community is going to have to learn the language of anywhere they want to travel or else be at a major disadvantage? In regards to your icon sizes, I think they might be a tad bigger than stocks, but yes, I agree that it's a bit hard to tell the difference between Sizz and Sizzle, so maybe the plus could be bigger in gameplay? (For the record, I have no knowledge of Japanese.). In fact, it makes him better for everyone. Since the worst case scenario is probably an English speaker trying to learn the Japanese spells (since few of us know the characters in advance), I made a mnemonic chart to show how relatively easy it would be to do. Favorite RPGs are the Chrono, Earthbound, and Lunar series.

Still takes a bit of time even if its a split second more.

I understand the language issue with Hero. NOTE 2: I made the chart quickly, and the mnemonics aren't great, but somehow the more memorable ones are often the least sensical. I think the issue is: Imagine you have an English person playing a Japanese person in a tournament. I'm pretty casual, and I can't even process Hero's spells well enough in English to use him effectively.

Raito stating clearly he doesn't think Hero's language barrier is unfair. I don't imagine you have to know the spells in every language. If you're going to France, then yeah, you would have to brush up on the French spells, not "learn the language." Journey before Destination. For Super Smash Bros. While grouping similar moves is a good idea, these icons will likely be the size of stocks, so seeing the difference between two like Sizz and Sizzle or Whack and Thwack would be very difficult. Other than that it’s pretty good. Life before Death. These are such a good idea and I can’t believe no one else thought of this. I might recommend replacing thwack and snooze with the literal face of Satan, to make it even easier.
Also, while the icons themselves look nice, I'd say super-simplicity would be best. For example, if i'm from the UK and I go to france for a tournament i'll be at a major disadvantage if I try to play hero and don't know french, or even if I play against a hero player because either I won't be able to use my move properly, or i'll have no idea what my opponent is playing. Ultimate. In Super Smash Bros. Ultimate . I see what you're getting at here and this could work well, but I think simply numbering them would work extremely well and be pretty simple. That's probably a good idea for colourblind players. I feel like there should be a workaround solution for special cases like this. User account menu.