I mostly just stick to Battle Arenas so maybe that's the difference?

Everyone else is."

@NntndoSwitcheroo hahahaha why do you think you’re “millions” that suffer that problem? Why is a giant metal PAC-MAN in the King Olly spirit battle? that's one reason among a ton of others. But after the time out was up I get a worming saying I got disconnected I'm like no I didnt I won that match I didnt get rewarded for it. Cookies help us deliver our Services. How to Buy. It's hard to say they want the competitive community dead when Ultimate is much more technical than Smash 4 and is frequently recieving balance patches. If they didn't want the game to be competitive, making changes for the health of the competitive scene both in coming from the previous game and during the game's life span seems like a bad move. Hosted by 44 Bytes. Level 9 CPUs aren't that hard.

It frankly should be illegal. Nintendo. I have been blessed enough to have no lag when I played online.

By the way, I also want to play with my brother from the same console against friends online! Ultimate Stage Has To Be Reworked For Minecraft Steve's Inclusion, Minecraft Steve's Alt Costumes And Screenshots, Super Smash Bros. Think about it, why else would they have gotten rid of "for fun" and " for glory" in lieu of the GSP system we all just love so much? Just quit caring about GSP and you'll enjoy it more. @nintendoknife That is exactly what it not is. Press question mark to learn the rest of the keyboard shortcuts.

Am I the one percent?

and the lag is awful. edit: alright the lag isnt thaaat bad (at least not for everyone either) and mines fixed a little, but how do i 1v1 someone.. edit: will making memes help the issue? But sadly I can’t. 'Super Smash Bros. I'm going to ask a really dumb question here but.... Can someone explain why it's possible … Ultimate’s online has always been a pile of buns but now we got the competitive scene on our side now. and the lag is awful. I love playing Samurai Shodown but the number of bad connections you get with people's miles away, sucks the fun out of the game.

Maybe it is because I don't play online very much and I am more of the IT person for the kids gaming sessions but Nintendo has very few issues but the XBox......it's always down, or slow & struggling, or something. Through The years all I can remember is instances of Nintendo doing their best to to destroy The comp scene of most smash games.

Where they meet, Smash Bros. Nintendo Online isn't even a service, it's an entry fee. . Smash Ultimate is the worst offender in my book simply because better netcode systems have existed since 2008 and Nintendo is choosing to use delay based netcode systems because they don't have to do better.

is anyone else having these problems?

And I've played using my brother's 1gb internet. Yet still big developers like Namco and Nintendo, stick their heads in the sand and pretend the problem and solution don't exist.

By using our Services or clicking I agree, you agree to our use of cookies. I know that was long but I wanted to make sure to add necessary nuance to my thoughts on the subject. Yeah, it's cheap. Nintendo will probably dance around the problem till the day they leave the hardware business, #FixTheOneIslandPerSystemLimitAndAnnoyingAirportDialogueAndOpeningGatesAndTravelingAndLoadingTimesOhMyGodAndCloudSaves. Trying bait out a CC2 topic is lowlife troll work TC.

People with bad internet should just not be allowed to play online.

Many more things that you could ever hope to be good at.

I love Smash, but it really doesn't have much of interest to offer if you can't play with a room full of friends. I think it should be partly preferred and partly required. Smash Ultimate has been the best online experience for me in the whole series. That's not what Nintendo wants, they want to do the bare minimum, hype idiots, cash in like 120 Bucks for the Game, pass and online, and then leave you alone with your shit experience!

Surely. But when I happen to I see how it's frustrating. I mean, it works well enough for me, but im pretty casual in my online usage.

Just hire someone with experience to implement it.

I agree that not being able to do arena co-op sucks too. I rarely experience lag when playing in arenas, and it’s easier to get the rule set you want. The bad connection is going to be the one that spoils the game for the other 3 because compensation is needed to allow effective gameplay and delay netcode just doesn't provide that.

Looks like you're using new Reddit on an old browser. I haven't had many issues with SSBU, but I still had more in it than Paladins on the same system.

Amongst the most common complaints are the game's buffer system, netcode, input delay, and all sorts of general grievances surrounding lag issues.

As long as both players have good connections it plays smooth, even in the worst cases I've encountered it's still very playable.Ultimate's online, on the other hand, is pure garbage no matter who you face v.v. Nintendo is a much bigger company than the 3 I just mentioned, you'd think they'd be able to do something similar.

Few games have had a tougher time in 2020 than Super Smash Bros. What's more, playing with the oficial gamecube adapter also creates some input lag.

At least Arenas are good. How Nintendo can screw up so immensely 3 times in a row with the Smash franchise while getting it right with ARMS in one go... it's just baffling.

The net code can’t be trusted to operate at a tournament standard. There is a lot of room for improvement beyond more playable Fighters. GSP and Elite Smash don’t really matter. There's no excuse in this day and age. Play Super Smash Bros. game online in your browser free of charge on Arcade Spot. Netcode not improved.

About; Fighters; How to Smash; New Stages; Items; Music; 2018.12.7. Seems so simple but nope. He created the idea of it, and he works on judging the game before they release anything, and he just makes sure it works and everything.

Better than us doing nothing. Enough is too much. As others have said, ARMs and Splatoon 2 have reasonable online, so this kind of thing shouldn't be beyond Nintendo's current abilities. Please read the rules before submitting content. I think this type of issue is way more prominent in fighting games like Smash. Delay based netcode is ridiculous for a modern fighting game. It is the worst I have seen.

I don't lag and my gsp is consistant.

Sakurai revealing Steve vs. Sakurai revealing Terry. Fans Get #FixUltimateOnline Trending On Social Media, made a point of asking fans to pick up a LAN adapter. Hold on there, you need to login to post a comment... Genshin Impact Dev Responds To Breath Of The Wild Clone Comments, Insists It's A "Very Different" Experience, Video: There Are Changes In Super Mario 3D All-Stars, And We've Found 35 Of Them.

They usually tell people to "LUL GET LAN ADAPTER AND BETTER INTERNET", ignoring valid complaints that other people have. @Wargoose Never had any issues playing online at all ever since high speed Fibre Optic rolled out here. @Wargoose there's literally rollback that's open source now too - but most Japanese developers refuse to use it because it wasn't "made by them." Ultimate Input Lag is Worst Yet. Nintendo doesn’t like the competitive Smash scene for other reasons, but I think poor online is indicative of how behind they are when it comes to handling online games in general and not how much they hate competitive Smash. Neoweee. Mojang To Reveal Next Big Minecraft Game Update At Its October Live Show, "you don't want to miss the beginning of the show", Nintendo Is Getting Sued Yet Again Over Switch Joy-Con Drift, "The Japanese giant chose not to modify the components subject to this failure", Review: Super Smash Bros. Should I get piranha plant as a DLC character?

It’s a shame, Ultimate’s the best game yet but they still can’t get the online to y’know, work. In a year where there has only been one DLC character added and little news from Nintendo in general, this is certainly a positive sign for the future of Super Smash Bros. SUPER SMASH BLOG.

The online in Ultimate in even worse than before, and we are paying for it!! Over the past few hours, more and more tweets have been flooding in using the hashtag '#FixUltimateOnline', sometimes being shared in hopes of getting Nintendo's attention, and sometimes just being used as a way to share personal, negative experiences with the game's online modes. Animal Crossing: New Horizons: October Fish And Bugs - Ca... Minecraft's Steve Revealed As Super Smash Bros. This extends so much beyond Smash Brothers.

Sakurai would NEVER say no to a character. And you didn’t provide any solid arguments to back what you said before. Not really.

I honestly just think Nintendo is tone-deaf on wifi stuff, rather than actively against competitive smash.

Playing online kills that.

Exactly I think they're just stuck in their ways.

And also they should fix the lags. My initial thought about Smash netcode was because you have a company like Bandai Namco working on the game why not transplant Tekken or Soul Calibur's netcode into Smash?

I can play one of my cousins in an Arena online, or two of my cousins can do matchmaking on the same console, but the three of us can't play together. Sakurai was just talking about how he is struggling with the fact that he and many others can't work to their fullest. Even if they fix it so there is only 100 ms input delay, Smash would still be unplayable.

Online gameplay is like an alien language to them they cannot comprehend.

I also play with a Lan adapter and have a 1Gb connection, but it doesn't solve the problem... @Casual_Gamer95 Big ol' Ninty is the publisher, so they have some say in it. It requires near perfect precision if you wanna play competitive.

I know it's cheap but that doesn't mean it can't be criticised when other companies charge more but you get a much better deal. Side note, thank you (not really) Nintendo for not making the online quickmatch co op between systems... and the fight rooms co op in local, I would be much nicer to play with my friends against other friends on a different system.

That's a lot of work, a ton. Hands On: Is Genshin Impact The Zelda: Breath Of The Wild... Join 1,053,665 people following Nintendo Life: © 2020 Nlife Media, partner of Gamer Network.

I guarantee Tekken 7 and Smash have at least 10 times the budget of a Lethal League or a Windjammers. Leffen: "Super smash bros ultimate has perhaps the worst online matchmaking/netcode of any AAA game - for its time - ever. @Casual_Gamer95 This is directly copied from one of your previous messages: That's what you said to him after he said to fix Pokemon Sword and Shield first. @mesome713

Why change when you get free money?