I don’t see all the “hate” about the solo when it won an award for the best solo variant of 2016. It would get lost,” Franz-Wichlacz adds. “It feels very utilitarian,” Franz-Wichlacz says. But sculpting manager John Franz-Wichlacz’s favorite among the new miniature squad may just be the aptly named “Batwing,” also known as the TIE striker, an all new Imperial starfighter with a pair of moveable, forward-facing wings. “We’re one of the few people out there actually creating a catalog of ships,” he says. No. Now she gets paid to pen stories and book reviews, interview fellow fans, writers, and other interesting people, and aspires to one day craft a Boushh disguise and join the ranks of the 501st Legion. The sculptors pride themselves in capturing immaculate detail, with some minute characteristics rendered as small as .2 mm across. Ultimately, adding the extra feature became the most difficult part of the design. There is a great solo mode on BGG in the variants section. Follow her on Twitter @KristinBaver. Additional the x wing miniature game has a coop campaign that can be played solo called heroes of the artari(sp) sector. Use a Facebook account to add a comment, subject to Facebook's. That meant those early test players, an integral part of the process to work out kinks and answer unanticipated user questions, got an early but limited glimpse at the new fleet. Also have the physical copy. Since its release in 2012, X-Wing has generated its own loyal following. To compensate, Franz-Wichlacz tweaked the design. “A large part of the success of X-Wing is you can just open up the packs and get right to playing.” Players can either choose to remain canonical and use Rogue One ships with only the original core set, or switch it up with ships from across the spectrum, including Sabine’s TIE fighter from Star Wars Rebels in the next wave. Star wars: Rebellion Tabletop Tournament Grand Final - YouTube “It’s becoming a pretty thorough resource” including vehicles from the extended universe, and older, more obscure ships. “It appeals to a wide audience. Code name: Scissors. Get TTS, and join this group on Discord: https://discord.gg/GyE9dts. “The game has really blown up,” Franz-Wichlacz says, speaking during a break at FFG’s World Championship X-Wing Tournament, near the company headquarters just outside Minneapolis. I think it would be worth it mostly solo if you could get another play in now and then. Join our community! Kristin Baver is a journalist who loved science fiction before she could even write her own name. The other 'mods' to simulate the opposition will never hold up to another human's strategy, either. It's an expansive game so it depends on you. Experience the Galactic Civil War like never before. Prototypes are printed on dental-grade printers to capture those minuscule aspects in three dimensions. I doubt it's worth purchasing just for it's solo mode for such an expensive game when there's plenty of other stuff out there. Please upgrade your browser to experience the site. I will also disclose that I love Star Wars and have been hoping for that comprehensive Star Wars experience that was not an MMO video game for a long time and feel this game would be it. Tabletop Simulator> Workshop > Eskander's Workshop . Having a hand in the creative process has been an honor for Shaffer and Franz-Wichlacz, fans of the franchise since the 39-year-olds saw Return of the Jedi in theaters during its original release. Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! “You can teach an eight-year-old in five minutes, but it can also keep that kid’s dad engaged,” Shaffer adds. X-Wing will keep evolving and expanding — look for Kylo Ren’s shuttle and the Quadjumper from The Force Awakens in Q1 of 2017. Overall, the designs borrowed elements from other Star Wars ships to create craft that were at once fresh and completely recognizable to populate a film that drops into the middle of the existing seven-film timeline. If I had to guess (I haven't played it solo) this seems like something created for people to enjoy the game if they happen to already own the game and want to get it to the table more often. New comments cannot be posted and votes cannot be cast. But I've been reading about this online application and it sounds like mainly positive reviews up to now. Star Wars: Rebellion Advanced Rules After players have played their first game, they should use the rules explained in this section, which includes variable setup rules … It’s a format that allows minimum investment, about $60 to start and no hours spent custom painting figures before playing, says John Shaffer, miniatures manager for FFG. Shaffer and the rest of the team at FFG take their job seriously. File here: https://boardgamegeek.com/filepage/142973/rebellion-solo-variant, Very detailed discussion, here: https://boardgamegeek.com/thread/1697801/solitaire-variant-empire-attacks-revised-version-1. That was kind of the uncharted territory we were going down.”. There’s a story behind that ship.”. Before we get started, I know, I know, Star Wars Rebellion is not a solo game by nature. “But that’s really big as far as miniatures go,” Franz-Wichlacz says. Dale Buonocore, the creator of many solo variants, created one for Rebellion that's pretty good. It’s part of the give-and-take of balancing a realistic look with the smaller size. I've played around a half dozen games solo. After he released it, there was significant feedback and collaboration with two or three others who managed to turn it into something even better. Early sketches of the U-wing showed the wings open and closed. It’s a back and forth process that’s relatively smooth considering how detailed everything needs to be,” says Franz-Wichlacz. it's not even listed, as far as I can tell. This is not the solo game your looking for waves hand. It doesn't need to be often, but just enough, I'm literally playing this variant right now with the rise of the empire xpac and loving it- solo is great for me because I can split the game over a few nights between the kids bedtime and mine- I highly recommend this variant for solo play and I would buy this game for solo play- it often seems to end with very epic cinematic encounters. Designers assigned code names to ships and heroes, and the actual models were kept under wraps, swapped out for printer-friendly stand-in cards and tokens. I think I only have one loss, but that was recent, as I started to kind of goose up the Empire's AI a little bit, and the updates on AI patterns definitely helped it feel more difficult. I will also disclose that I love Star Wars and have been hoping for that comprehensive Star Wars experience that was not an MMO video game for a long time and feel this game would be it. I think that aim was achieved. Shrinking any Star Wars ship down to meet the X-Wing game’s 1/270th scale is a challenge. I love the game against a good opponent but don't see how it'd be enjoyable or much of a challenge solo. “We went back and forth on whether or not to make them move,” says Franz-Wichlacz. Designers have about a year to take ships from concept to the shelves of toy and hobby shops, using sketches and art from Lucasfilm as maquettes, descriptors like “reckless” to help inform character cards, and working closely with the company to perfect the look and abilities of each, which must be represented accurately in its gameplay movements. The miniature fleet is already populated by almost 60 ships, from standard TIE fighters to more iconic ships like Slave I and the Millennium Falcon. I don’t think it’s worth it for solo play, but why don’t you try the video game Rebellion is based on? But there’s a tipping point where precision can work against the overall presentation, Shaffer adds. Mage knight, gloomhaven and spirit island might be worth a look. Worth checking out, but buying JUST for solo play... depends. “It’s pretty exciting but it’s also pretty familiar,” Franz-Wichlacz says. People regularly LFG there, and it's a cheaper means of playing and trying the game. Her Rebel U-Wing fighter? I think that’s what appeals to that Rebellion-era universe. You must be thinking of a different game because according to this: https://boardgamegeek.com/geeklist/217988/2016-peoples-choice-top-100-solo-games/page/1? The "(RUS, scripted) Star Wars: Rebellion" mod does this by you putting the missions on the lower part of their assigned area, then drag them to the upper area when you activate, they only become visible on the upper side. I support this. Honestly? The board game pulls a lot of its ideas from it. On both of these, the biggest challenge was getting the wings to move. For the U-wing and the TIE striker, designers decided early on to experiment with moveable wings to stay true to the movement of the ships on film. Can't speak for the app or rebellion as a solo, but wanted to throw in some great solo / co-ops.