Despite being a high tier character in Super Smash Bros. 4 (ranked 15th out of 55 characters), Pikachu has been noticeably buffed during the transition to Ultimate. Pages in category "Hitboxes (SSBU)" The following 83 pages are in this category, out of 83 total. This article is in need of additional images. The editor who added this tag suggests: Missing Thunder Jolt, Quick Attack, and Thunder's projectile hitbox If you have a good image for this article, upload it here. Recoil damage is 1.8 when hitbox comes out and 0.5 on landing Autocancels on frame 32 onward. All animated GIF's are at 1/3rd game speed. The editor who added this tag … Frame Data Notes. Landing hit on frame 1. Credits to SuperDoodleMan for most of the frame data. Move Name Hitbox Neutral attack: Forward tilt: Forward tilt (angled up) …

This article is in need of additional images.

Shield Lag is just extra freeze frames that both the attacker and defender suffer, so it does not affect frame advantage.Shield Stun is the amount of frames that the defender is stuck after Shield Lag ends.

IOS App.

Ultimate. It costs $100 a year for the privilege to post an app on the Apple Store.

pikachu Menu.

Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks.

Mobile-friendly Frame Data for Pikachu in Super Smash Bros. RIP. ; Dropping your shield (Shield Drop) takes 11 frames

Its overall speed has been increased and most of its moves have less ending and lag and drastically reduced landing lag, increasing Pikachu's combo potency. Images edited by standardtoaster. Jab 2 17 -- Transitions to next Jab as early as frame 7 1.4/1.2 4/4 3/2 -- … Ear intangibility on frame 14-17. Images compiled by Stratocaster.

A mac is required to make the app. "Hitbox System" format, method, and organization developed by Stratocaster.