After recovering, he manages to swim ashore to the Lost World. In Super Smash Bros. Brawl, K. Rool's trophy information erroneously states that Kaptain K. Rool is the brother of King K. Rool, when in reality, the two characters are one in the same. Venturing inside the crashed vessel the Kongs found a boxing arena filled with spectators and K. Rool, as his boxer alias King Krusha K. Rool, ready to battle. As King Krusha K. Rool, K. Rool wore a pair of large overalls and boxing gloves. King K. Rool has repeatedly tried to steal the Kongs' Banana Hoard for reasons unbeknown to anyone, and has even kidnapped members of the Kong Family on various occasions.

Once King K. Rool is defeated in this fight, he will, refusing to give up, use the last Crystal Banana in his possession to turn monstrous in size and become even more powerful. Later, Cranky tells Donkey Kong that his hoard was stolen and Donkey Kong starts his adventure after King K. Rool. "With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. The reasons for stealing DK's Banana Hoard and kidnapping him are not fully understood, but official sources state that the reason is that he wants to starve Donkey Kong to death so he can occupy his tree house, why he wishes to do so is even less fully understood since a small tree house is nothing in comparison to his numerous lairs and hideouts (although it could be an example of his deep insanity), or the true reason could be is that he wishes to occupy the tree house as an example of his conquest over Donkey Kong (the current ruler of Donkey Kong Island) and he now considers himself its new ruler by residing in the tree house. Rool was also declared, by emergency, the "Vote Guru" of Make Your Move 4, due to his single-handed tallying of the 1000+ votes. Inside this submarine, Baron K. Roolenstein can be found and battled. After Dixie and Kiddy discover him, Baron K. Roolenstein began to battle the Kongs, using a helicopter pack on his back to fly and a remote control to send blasts of electricity across the floor of Kastle KAOS. In order to hurt Baron K. Roolenstein, Dixie and Kiddy would need to throw several Steel Kegs at him through the use of a chute in the ceiling. TriviaK. If Dixie and Kiddy manage to collect all the cogs in Krematoa and give them to Boomer, Baron K. Roolenstein can be fought again. Outside of minor cameos, Ultimate marks King K. Rool's first physical appearance in a decade, as he last appeared in 2008's Mario Super Sluggers. His moveset making style varies greatly from moveset to moveset. The rest of the island sunk into the sea. Donkey Kong Country 3: Dixie Kong's Double Trouble!In Donkey Kong Country 3: Dixie Kong's Double Trouble!, K. Rool was seemingly replaced as Master of the Kremlings by KAOS, a robotic entity. K. Rool tries to ram them and throw his crown like a boomerang at them three times, with him progressively throwing his crown faster after each hit. In order to injure Baron K. Roolenstein, Dixie and Kiddy would need to pull down on a particular pipe on the ceiling of Kastle KAOS, while avoiding Baron K. Roolenstein and his electric beams. : Super Smash Bros. In the MYM 4 Awards, hosted again by half_silver28, he was voted second best moveset maker, second most helpful MYMer, as well as receiving the award, by popular vote, for Best Moveset Rater and Best Sandbag, tying with SirKibble for the latter. K. Rool is the villainous leader of a group of crocodilian raiders known as the Kremlings, who have crossed paths with the Kongs on many occasions.

Taking matters into his own hands, K. Rool tries to blast the Kongs with a pineapple-launchingblunderbuss. He is seemingly polite most of the time, among the least harsh of the Sandbags (and now considered the "nice guy" of the Sins, since Kibble stepped down), but shows multiple eccentricities, resulting in many suspecting him of having an ulterior motive. King K. Rool steals bananas from Donkey Kong and ends up kidnapping Diddy Kong. At the end of the game, a ship can be seen sailing away from the remains of the island and an ominous laugh can be heard as the ship sails over the horizon, telling the player that K. Rool survived the explosion, making way for another sequel. K. Rool often, with the aid of his henchmen Klump and Krusha, attempts to steal the mystical Crystal Coconut and use its power to rule Kongo Bongo Island (which is what Donkey Kong Island is called in the show) and possibly the world. Entering Kastle KAOS, Dixie and Kiddy encounter and begin to battle KAOS, who was determined to destroy them. When he took on the alias of Kaptain K. Rool, he traded in the cape for a brown trench coat and the crown for a pirate hat.

In the episode, "The Big Switch-A-Roo" of the Donkey Kong Country animated series, King K. Rool mentions his mother, and in "The Kongo Bongo Festival of Lights" he mentions his "slithering siblings". He had observed the first MYM thread, but couldn't come up with any ideas, and quickly forgot about it, never visiting MYM 2. Engaging K. Rool in battle, the Kremling king used a high-tech blunderbuss that could be used as a vacuum, also allowing K. Rool to move at high speeds, turn invisible, fire spiked Kannonballs and strange gases that could affect the Kongs in bizarre ways (e.g.

Super Smash Bros. seriesA trophy of K. Rool can also be obtained in Super Smash Bros. Melee and in Super Smash Bros. Brawl. The final battle of Donkey Kong 64 also showed him to be somewhat of a showboater, constantly showing-off and making taunting gestures. Powers and abilitiesIn combat, K. Rool usually uses his size and strength, trying to tackle, crush, and even leap onto opponents. In Donkey Kong Country 2 and Donkey Kong 64, King K. Rool displays his ability to turn invisible. Despite being one of the less artistic members of the thread, his access to Photoshop has resulted in many going to him for. Here K. Rool, along with several Kritters, manage to steal all of the Kongs' Golden Bananas. Rool, as his name, a pun on "cruel", may imply, is often extremely brutal, ruling his minions through threats and intimidation, often punishing them severely when they fail. He is seemingly polite most of the time, among the least harsh of the. K. Rool's wrist bands are more detailed, instead of being plain gold, as is his crown. After several hits, King K. Rool is defeated and Donkey Kong once again reclaims his Banana Hoard. After K. Rool uses his crown attack for the tenth time and the Kongs manage to attack him, he is defeated. He can only play as a team player, and is, ironically, on Donkey Kong's team, despite the fact that he hates DK and the Kongs. All six of his movesets ranked in the Top 50, with three in the Top 10, a feat unmatched by any other regular. Donkey Kong Barrel BlastIn Donkey Kong Barrel Blast, K. Rool makes an appearance as a secret playable character, riding in a vehicle resembling a rocket-powered barrel and using his claw as his attack. Since then, he has, like all the Sandbags, aided in ironing out the rules of the contest and reviewed any movesets requested at The Stadium. In this game, K. Rool is fought in a blimp above Big Ape City, where his attacks were mostly the same as his techniques in Donkey Kong Country: running, jumping and throwing his crown, although he doess use a new, belly flop-like attack. After the fake credits are done. Engaging K. Rool in a bizarre series of battles - which include blasting out of barrels into K. Rools face, dropping spot-lights on the villain, causing him to slip on banana peels, shrinking down and blasting his toes, and generally pummeling him - the Kongs manage to claim victory. Rool returns in Donkey Kong 64, where K. Rool (said to have become somewhat unstable) randomly appears one day on a large mechanical island.

He's initially depicted as cruel and merciless, and even menacing in the opening when he has a voice. Due to K. Rool clogging the energy geyser, the pressure within it kept building up more and more until it exploded, taking the top of Crocodile Isle with it.