The Tremere are a clan of mages, spellcasters, and warlocks, who use magic they learned while living in undeath. If their concentration is not complete, if they falter, then the magic will fail, and in extreme cases such failure can have a lasting effect on the thaumaturge, draining their mental resources. Until the end of the 20th century, organized Tremere antitribu were to be found in the Sabbat. Thaumaturgy uses a system of paths and ritua…

While it is certainly powerful and versatile, it is organized very differently to the Spheres; Thaumaturgy is largely unknown to mages, and universally distrusted and reviled by those who have encountered it. Because of this, the building itse… The afflicted rarely has any idea they are doing anything unusual, and sometimes become unable to translate more mundane language.[2]. Rituals vary in complexity, and require varying levels of thaumaturgical knowledge to complete successfully. Rituals, by contrast, are elaborate, sophisticated and codified instructions for producing set magical effects. The Tremere Chantry is an unsuspecting building in the Downtown area of Los Angeles. Such objects are generic, with repeated patterns or a uniform appearance, and have no flaws. Camarilla There's a few in LA but all in all there's not that many of them. He tested many spells to create eternal life, but found them all fatally flawed. There are few things more important to the Tremere than their chantry. Goratrix, also known as the Betrayer, was the most ambitious, talented, and reckless of Tremere's seven disciples. It was known in the Dark Ages as Rego Motus.

It was not always so, however; before the Final Nights, paths were less difficult to use and did not carry the possibility of harm to the thaumaturge. Tremere was a powerful mage turned vampire. The Tremere are a clan of mages, spellcasters, and warlocks, who use magic they learned while living in undeath. After the destruction of the Pyramid, the clan splintered into four distinct houses: Mages. Rather than distinct powers, each level of mastery allows the practitioner to summon larger and more dangerous flames. Nickname(s): The inside of the building has an eerie atmosphere. It grants various destructive powers, most of which require physical touch. It is immensely powerful, and made the Tremere feared and hated by their fellow Kindred. [11], This path grants the practitioner the power of telekinesis, allowing them to move matter at a distance, at first as though they were using their hands, and at higher levels allowing flight and levitation. Not considered very reliable by the other clans, the Tremere are shrouded in mystery and keep their intentions well-hidden. Carna is the former Regent and Primogen of Clan Tremere in Milwaukee and one-time Prince of Marseilles.

But to be honest, I don't hear much about the Tremere. While it is certainly powerful and versatile, it is organized very differently to the Spheres; Thaumaturgy is largely unknown to mages, and universally distrusted and reviled by those who have encountered it. Warlocks, Wizards, Mages, Usurpers Whether they are dreaded, distrusted, or despised, one thing the Tremere are not is ignored.
The power structure of the entire Tremere clan was originally a very rigid hierarchy held together by a mass Blood Bond, known as the Pyramid, with the founder Tremere himself at the top. Adept thaumaturges have sometimes been diagnosed with Thaumaturgical Glossolalia, a mental derangement that stems from over-expenditure and heavy reliance on Thaumaturgy.

Thaumaturgy has a large number of paths; though it is not the oldest tradition of blood magic, the Tremere were magical scholars long before they were vampires and toil ceaselessly to push their studies ever further.

Take your favorite fandoms with you and never miss a beat. Many paths were once known by names which reflected the Tremere's previous magical heritage. Take your favorite fandoms with you and never miss a beat. [19], This path has no own powers, instead, it allows to counter other magic. [33], This path does not have individual powers at each level. Plural:

The Tremere are one of seven playable clans in Vampire: The Masquerade – Bloodlines. These Tremere were followers of Goratrix, the elder and former compatriot of the founder, who broke with the Pyramid and swore loyalty to the Sabbat. Ventrue, Tremere 2nd Edition Template from Corebook p.136, Artwork by Joshua Gabriel Timbrook. Advantage(s): Older versions have the following more strictly defined powers. Universidad del Tercer Circulo de la Serpiente Dorada, Transylvania Chronicles IV: The Dragon Ascendant, Vampire: The Masquerade 20th Anniversary Edition, Blood Sacrifice: The Thaumaturgy Companion, Clan Novel Saga Volume 2: The Eye of Gehenna, https://whitewolf.fandom.com/wiki/Tremere_(VTM)?oldid=267339. Vampire: The Masquerade – Bloodlines Wiki is a FANDOM Games Community. Unlike the "natural" powers of Disciplines, however, thaumaturges must concentrate their will, forcing the power of their blood to unnatural ends. Vampire: The Masquerade – Bloodlines Wiki, https://vtmb.fandom.com/wiki/Tremere?oldid=20537. [30], This path has no own powers, instead it allows to create new paths. They have helped the Camarilla on many occasions. Thaumaturgy.

It revolves around Blood Magic; it manipulates blood in such a way that a Tremere may steal it from others, use it to craft protective armor, or heat it enough to make a person explode. [37], This path is the pagan version of the infernal Video Nefas.[38]. Modern versions of the path do not have distinct powers; instead higher levels of mastery simply increase the mass a thaumaturge can affect, though level three is required for flight, and level four for throwing objects.
In 2008, several years following the infiltration of SchreckNet, the Second Inquisition dealt a mighty blow to the clan by locating and destroying the Vienna Chantry, the international heart of the Pyramid. Unless a caster is sufficiently skilled, conjured objects cease to exist without continued concentration. Those who have heard of the clan's activities generally become suspicious, and with good reason. The practitioner can create objects (or even living things) from nothing. treh-meer They often require the trappings of Hermetic magic – circles drawn in chalk, locks of the victim's hair, meditation, chanting ancient words of power and the like. The building blends in well with its surroundings, looking run down and empty beside its two lit outdoor lights. Pronunciation: [32], This path is the pagan version of the infernal Rego Manes. Instead, each level allows you to increase the speed of larger groups of mortal, vampires and mounts for several hours. White Wolf Wiki is a FANDOM Games Community. By now, she leads House Carna, a splinter group from the main Clan with sympathies to the Anarch Movement. This is due in no small part to their strict hierarchy, secretive nature, and mastery of Thaumaturgy, all of which elicit suspicion, fear, and respect from other Cainites. Thaumaturgy, Auspex, Dominate Created by exhaustive research and extensive experimentation, Thaumaturgy utilizes the principles of Hermetic magic used by House Tremere when it was still a cabal of mages, adapted to be fuelled by the inherent magical power of Vitae rather than Quintessence. Tremere



Take your favorite fandoms with you and never miss a beat. The chantry is the first thing the Tremere establish when they establish a presence in a city, and they will defend it to their last blood. Thaumaturgy is the closely guarded form of blood magic practiced by the vampiric clan Tremere. [1] While other traditions chafe at this misnomer, it shows the long-lasting effect of the Tremere on blood magic in general, since they have worked hard to incorporate most forms of pre-existing blood magic into their hermetic system. The Tremere as a clan are insular and secretive. The fledgling'sfirst quest-related visit to the building is when solving the regent's riddle. It is rare for any two chantries to look alike. They can be incredibly powerful, particularly when senior thaumaturges join forces; it was a thaumaturgical ritual that cursed the entire Assamite clan. [3], Grants control over and communion with plants. Disadvantage(s): Tremere [9], This path, known as Rego Ignem or Creatio Ignis in the Dark Ages, creates unnatural flames, which some believe are conjured from Hell. They are considered to be back-stabbers by other vampire clans. They're creepy and I think they like it that way. While he was mortal he was one of the founders of the Order of Hermes and creator of House Tremere, that would eventually become the vampiric Clan Tremere. It does not have individual powers at each level. They were believed to be wiped out in 1998 after an attack on their prime Chantry in Mexico City. The first power listed at each level is the common form in the Modern Nights[17], while the second is from the video game Vampire: The Masquerade - Bloodlines. More Vampire: The Masquerade – Bloodlines Wiki, Vampire: The Masquerade – Bloodlines/Console. [14], Originally called Rego Aquam in the Dark Ages, Neptune's Might grants a practitioner control over bodies of standing water plus some other water-related powers.[15]. Unlike other clans, the Tremere are very selective of who they Embrace; there are strict traditions and laws concerning an Embrace. More than disrupting the logistical coherence of the Tremere, the Pyramid itself recoiled and crumbled, and the Tremere lost their ability to draw blood bonds on other Kindred. Among the Camarilla, all practitioners of blood magic are sometimes lumped together as a generic "thaumaturgists". No matter which way the fledgling goes, all corridors somehow lead to the same room, stopping them from exploring or having a look around. Tremere Afflicted persons under stress speak only in thaumaturgical symbology, but often the mind of the individual seems to shift into a different state of thought – almost like magical aphasia. The Tremere have mastered a kind of vampiric witchcraft that many consider the most powerful. While they are hated by many, this hate has not exceeded their usefulness. Created by exhaustive research and extensive experimentation, Thaumaturgy utilizes the principles of Hermetic magic used by House Tremere when it was still a cabal of mages, adapted to be fuelled by the inherent magical power of Vitae rather than Quintessence. Name: The Tremere are one of seven playable clans in Vampire: The Masquerade – Bloodlines. Discipline(s): Faction: In the (comparatively) little time since their founding, the Warlocks have made incredible inroads within vampiric society and are arguably the most powerful clan in the modern nights.